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The Shape of a Shadow
A street urchin turned legendary thief gets caught stealing from a rich woman. As she's being chased she runs into a dead end, only to find out the wall she's run into is not a wall at all but a portal to a world where everyone's an animal.
This is not a full game, just a portion of what could have been a larger game.
This was a solo project for the narrative unit in my Game Design course.
I loved making this. I love writing stories and narrative games and this was the perfect opportunity for that. Despite my art and code skills not being fantastic, I am still very proud of it and how it tells the story I planned for it to tell.
Rich Woman's Pocketwatch
The Shape Of A Shadow: Bio
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